The latest update to the Steam version of Dwarf Fortress allows players to revert the game’s art style to the ASCII style found in the original free version of the game.
Developer Bay 12 Games has announced a major update. The Steam version of Dwarf Fortress which, among other things, adds a classic mode to the game.
The mod essentially replaces the Steam version’s pixel art graphics with the ASCII images found in the original free version of Dwarf Fortress.
Along with the update, the studio also revealed that it has expanded its team with longtime members of the Dwarf Fortress community. The team’s expansion includes Putnam, who will be the first outside developer to officially code Dwarf Fortress, and SalfordSal, who joins the game’s community management team.
Other parts of the update to Dwarf Fortress include the addition of Steam trading cards, new graphics for select outdoor plants, and quality-of-life features.
Such as the ability to change the frequency of the game’s music. Check out the patch notes below for a full list of changes in the update.
Dwarf Fortress was released on Steam earlier this month and has seen huge success since its launch.
Graphics additions/changes
Can now switch back and forth from classic tile mode (in video settings.)
Drawings of some selected outdoor plants.
Excavated walls updated.
Steam-enabled trading cards.
Voice additions/changes
Added music reverb option in sound settings (default 3-5 minutes, can be set from 10 minutes to 10 seconds.)
The outside weather is alternating between being more active with some neutral winds.
The wild atmosphere made her use some randomly spaced howls and gigantic steps.
Updated commercial warehouse atmosphere.
Other bug fixes/tweaks
Ability to add/remove all civilians/soldiers from the burrow
The game can advance in one window (default key = period)
Instead of stopping at, many of the team’s locations continued to be set at #10.